Na Kala is a first-person exploration game. The player has to find specific meaningful places in the world, and take pictures of them in their colorful variant. By doing this, the color can be brought into the otherwise monotone world. A colorful dog accompanies the player and helps finding the correct places.
The game was made during the summer semester 2021 at the Hochschule der Medien Stuttgart. Because of the strict time limit, some features like the dog are not implemented in all of the levels.
The final project can be found here: https://www.hdm-stuttgart.de/medianight/projekt?pid=3599
My work during this project included 3D-Modelling, Texturing and some Level Design.
I worked on this project together with Sandra Herbst, Simon Kolb, Ferdinand Kubiak, Jana Mößner, Frederik Omlor, Björn Pietschke, Hagen Scheurer and Rike Ziegler.
https://www.artstation.com/hagenscheurer
https://www.artstation.com/rikeziegler
Overview of the different levels