This scene consists of mostly self-made and some downloaded assets. The scene is very dark and can be explored using an interactive lantern as light source. A walkie-talkie spawns in different locations and can be used as a sound source for way-finding tasks.
The Cave, Cinema and Mansion were specifically made to offer high quality audiovisual spaces that can be used for scientific purposes. For more information you can visit the project website at https://qoevave.github.io/ .
My work on this project included:
- Planning and developing the scene layout
- Modelling, UV-Mapping, Texturing, Animation
- Adjustments of downloaded assets
- Integration into Unity
- Scripting features and functions of the scenes
- Choosing / Recording Audio clips, editing and implementing them in Unity
I worked on this project at the Fraunhofer IIS in collaboration with Dominik Fintineanu-Anghelescu.
https://www.artstation.com/fintdomi
Points of interest in the cave (VR recording)